The problems on the current game systems:

1. Lack of a sustainable economy on web3 games

Most Web3 games developed to date prioritize quick monetization of the user, often at the expense of a stable game economy. As a result, they have been an economic failure for users, quickly falling into obscurity.

Recurso 19@2x.png

2. Lack of meaningful gameplay experiences

Web3 games prioritize easy in-game token rewards over meaningful gameplay experiences for users, focusing solely on earning money as the primary premise. Currently, users feel imprisoned by a game just because they can earn money. Most Web3 games to date consist of a few clicks to be rewarded with in-game tokens. Where is the fun in that?

https://twitter.com/apixtwts/status/1614997906603528194?s=20

3. No compensation for non-paying players.

Many players spend a lot of time on a game, spread the word to their friends, and even if they don’t spend a penny on the game, they bring a lot of value to the game that is usually not compensated at all by the publisher, which can generate up to 10-digit figures per year.

Recurso 22@2x.png

4**. Lack of a good user experience in web3.**

Getting into blockchain is too complicated for most of the target audience. Installing extensions to connect to the blockchain, creating a wallet, or exiting the game to trade in-game items are often annoying for the user.

Web3 has a user experience problem

5**. No ownership rights**

When the games stop being profitable, they are shut down, even if they still have large communities behind them who have spent a large amount of time on them, if not money. When the game servers shut down, the players are left with nothing from them: no game to play, no achievements record, no customized character, no rare items, and nothing at all.

Recurso 21@2x.png